﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ArduinoInterOp
{
    public enum ArduinoCommandResult
    {
        Finished,
        Continue,
        Stopped,        
    }

    public enum ArduinoCommandState
    {
        Pending,
        InProgress,
        Finished,
        Stopped,
        Invalid,
    }
}
